Social button BFFs

TL;DR: Loading JavaScript asynchronously is critical for the performance of your web app. Below is an idea how to do it for the most common social buttons out there so you can make sure these don't interfere with the loading of the rest of your content. After all people need to see your content first, then decide if it's share-worthy.

Facebook now offers a new asynchronous snippet to load the JavaScript SDK, which lets you load social plugins (e.g. Like button) among doing other more powerful things.

It has always been possible to load the JS SDK asynchronously but since recently it's the default. The code looks pretty damn nice (I know, right!), here's how it looks like (taken from here):

(function(d, s, id) {
  var js, fjs = d.getElementsByTagName(s)[0];
  if (d.getElementById(id)) {return;}
  js = d.createElement(s); js.id = id;
  js.src = "//connect.facebook.net/en_US/all.js#xfbml=1";
  fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));

Some nice steal-me JS patterns here:

  • immediate (self-invoking) function so not to bleed vars into global namespace
  • pass oft-used objects (document) and strings ("script", "facebook-jssdk") to the immediate function. Sort of rudimentary manual minification, while keeping the code readable
  • append script node by using the first available script element. That's 99.99% guaranteed to work unless all your code is in body onload="..." or img onload or something similar (insanity, I know, but let's allow generous 0.01% for it)
  • assign an ID to the node you append so you don't append it twice by mistake (e.g. like button in the header, footer and article)

All buttons' JS files

Other buttons exist, most notably the Twitter and Google+1 buttons. Both of these can be loaded with async JavaScript whether or not this is the default in their respective configurators.

So why not make them all get along and shelter them under the same facebook immediate function? We'll save some bytes and extra script tags in the HTML. For G+/T buttons all we need is a new script node. Google+'s snippet has some additional attribs such as type and async, but these are not really needed. Because type is always text/javascript and async is always true. Plus we kinda take care of the async part anyways.

The end result:

  <div id="fb-root"></div>
  <script>(function(d, s, id) {
    // fb + common
    var js, fjs = d.getElementsByTagName(s)[0];
    if (d.getElementById(id)) {return;}
    js = d.createElement(s); js.id = id;
    js.src = "//connect.facebook.net/en_US/all.js#xfbml=1";
    fjs.parentNode.insertBefore(js, fjs);
    // +1
    js = d.createElement(s);
    js.src = 'https://apis.google.com/js/plusone.js';
    fjs.parentNode.insertBefore(js, fjs);
    // tweet
    js = d.createElement(s);
    js.src = '//platform.twitter.com/widgets.js';
    fjs.parentNode.insertBefore(js, fjs);
  }(document, 'script', 'facebook-jssdk'));</script>

So this thing loads all three JS files required by the three buttons/plugins.

Additionally we can wrap the node creation/appending part into a function. So all the code is tighter. Here's the final snippet:

<div id="fb-root"></div><!-- fb needs this -->
<script>(function(d, s) {
  var js, fjs = d.getElementsByTagName(s)[0], load = function(url, id) {
    if (d.getElementById(id)) {return;}
    js = d.createElement(s); js.src = url; js.id = id;
    fjs.parentNode.insertBefore(js, fjs);
  };
  load('//connect.facebook.net/en_US/all.js#xfbml=1', 'fbjssdk');
  load('https://apis.google.com/js/plusone.js', 'gplus1js');
  load('//platform.twitter.com/widgets.js', 'tweetjs');
}(document, 'script'));</script>

All buttons' markup

Next is actually advising the scripts where the widgets should be rendered. Facebook offers XFBML syntax, with tags such as <fb:like>, but it also offers pure HTML(5) with data-* attributes. Luckily, so do all others.

Here's an example:

<!-- facebook like -->
<div class="fb-like" data-send="false" data-width="280"></div>
<!-- twitter -->
<a class="twitter-share-button" data-count="horizontal">Tweet</a>
<!-- g+ -->
<div class="g-plusone" data-size="medium"></div>

G+ requires a div element (with g-plusone class name), Twitter requires an a (with a twitter-share-button class name). Facebook will take any element you like with a fb-like class name (or fb-comments or fb-recommendations or any other social plugin you may need)

Also very important to note that you can (and should) load the JS files once and then render as many different buttons as you need. In Facebook's case these can be any type of plugin, not just like buttons. Economy of scale - on JS file, many plugins.

All together now

So here's the overall strategy for loading all those buttons.

  1. Copy the JS above at the bottom of the page right before /body just to be safe (G+ failed to load when the markup is after the JS). This will also help you make sure there should be only one place to load the JS files, although the snippet takes cares of dedupe-ing.
  2. sprinkle plugins and buttons any way you like anywhere on your pages using the appropriate configurator to help you deal with the data-* attributes (FB, G+, Tw)
  3. Enjoy all the social traffic you deserve!

To see it all in action - go to my abandoned phonydev.com blog. Yep, those buttons play nice in mobile too.

This entry was posted on Tuesday, September 27th, 2011 and is filed under facebook, JavaScript, performance. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.


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30 Responses to “Social button BFFs”

  1. Nicolas Says:

    Good catch how did you find out about this change?

  2. Trucos Sims Social Says:

    Great info! I’ll test it in one of my sites. I had noticed loading times increasing after adding G+ button to my site. I also wonder how you discovered this.

    Thanks!

  3. Nicolas Hoizey Says:

    Nice article, thanks!

    Are data-* attributes OK for maximum compatibility with browsers, including IE6?

    I’ev seen Lanyrd uses classes for it’s badges: http://lanyrd.com/services/badges/docs/

  4. Mathias Bynens Says:

    Nice overview!

    I wrote about optimizing the asynchronous Google Analytics snippet (and by extension, any similar snippet) a while ago, and it’s good to see the same tricks are applied here :)

    If you want to be even more efficient, you could append all these scripts to a document fragment so you can insert them into the DOM all at once. Nicolas Gallagher wrote a script that does this: https://gist.github.com/1025811

  5. Nicolas Hoizey Says:

    OK, still awaiting moderation… I found the answer elsewhere, you can remove both comments: http://stackoverflow.com/questions/2412947/do-html5-custom-data-attributes-work-in-ie-6

  6. R. Richard Hobbs Says:

    very helpful – thanks :)

  7. Stoyan Says:

    @Mathias, your analytics snippet analysis was (still is :) ) awesome, thanks! And good point about the fragment

    @NIcholas, I’ll leave your comments if you don’t mind, so those coming after you see the answer :)

  8. Kaelig Says:

    Thanks for the tip, I wish there was a way to load a translated G+ button this way, but specifying the language seems to be trickier with G+ than Facebook.

  9. Aaron Peters Says:

    Nice Stoyan. Good to see a new blog post. Keep ‘em coming.

    I used the snippet on my new site, http://www.cdnplanet.com

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  11. Going Async! « Webforscher's Blog Says:

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  12. Alexander Says:

    That is super information! Thanks for sharing! I’m going to Tweet about your blog.

  13. Martin Borthiry Says:

    Perfect Stoyan!.

    But I think that the var js must be declared inside load function.

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  16. Mike Cravey Says:

    I used something very similar but ran into an issue with buttons added later to the page (primarily modals). FB and Twitter seem to have reparsing methods but I couldnt find one for Digg or G+. I ended up reloading those scripts in that event. Don’t suppose you have come across a better way to do that, have ya?

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  18. Chris Weekly Says:

    Thanks Stoyan, this is great.
    Aaron Peters just wrote article (also great) in which he uses your approach but takes the additional step of making the scripts not just async, but also defers to post-onload. Check it out:
    http://www.aaronpeters.nl/blog/why-loading-third-party-scripts-async-is-not-good-enough

    Keep up the great work!
    /Chris

  19. John Macpherson Says:

    This is great.

    How do yuo go about tracking clicks from FaceBook and Twitter though?
    Using something like ‘twitterWidgets.onload = _ga.trackTwitter;’

    Any help appreciated.

  20. Performance Calendar » Frontend SPOF in Beijing Says:

    [...] should use. If the widgets you use don’t offer an async version you can try Stoyan’s Social button BFFs async [...]

  21. Hunter Sherman Says:

    This is fantastic. Implementing it on our site now, thanks for posting!

  22. Jason Says:

    I could really use some help integrating support for Flattr.com and Pinterest.com button into this, I tried adding there JS file to the load() portion but it does not load them for some reason, they have a similar button to all the others, could someone integrate those into this possibly?

  23. Jason Says:

    This is the code for a Flattr button

    (function() {
    var s = document.createElement(‘script’), t = document.getElementsByTagName(‘script’)[0];
    s.type = ‘text/javascript’;
    s.async = true;
    s.src = ‘http://api.flattr.com/js/0.6/load.js?mode=auto';
    t.parentNode.insertBefore(s, t);
    })();

    title

  24. Traghetti Says:

    Wow. What an information! Thanks a lot for the help!

  25. David Says:

    Cheers for that, as a non-coder type have been able to get this up and running on a site where it was causing loads of hangs. Works a treat!

  26. Mark Says:

    I can’t believe I never thought of this. I wish I could tell you how many social buttons I have added to websites.

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  28. George Says:

    I’d like to say thanks very much for the info and much more efficient script for calling these social buttons and they can be very very slow to load. Using on my site now ! Cheers

  29. mrPerezMarc Says:

    How would you include social apps like addthis that if using your technique, won’t register a vote?
    Example: If I click on the g+1 it will give me the ! saying there was a server error.
    Any updates on how to fix this?

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